Πώς να αποκτήσετε πρόσβαση στο Γλωσσάριο Όρων στο Blue Prince
Για να ανοίξετε το Γλωσσάριο Όρων, οι παίκτες του Blue Prince πρέπει να αποκτήσουν πρόσβαση σε έναν από τους τέσσερις τερματικούς σταθμούς του παιχνιδιού. Οι τερματικοί σταθμοί βρίσκονται στο Εργαστήριο, το Γραφείο, το Καταφύγιο (Εξωτερικός Χώρος) και την Ασφάλεια – πιθανότατα θα βρείτε πρώτα την Ασφάλεια.
Για να αποκτήσετε πρόσβαση στο Γλωσσάριο, πρέπει να εισάγετε τον κωδικό πρόσβασης του Δικτύου. Δεν έχει σημασία ποιον τερματικό σταθμό χρησιμοποιείτε, καθώς όλοι μπορούν να συνδεθούν σε αυτό το δίκτυο μέσω της επιλογής Σύνδεσης στο κύριο μενού.
Σχετικά με το Blue Prince: Πόσος χρόνος χρειάζεται για να ολοκληρωθεί το Blue Prince
Η διάρκεια του παιχνιδιού εξαρτάται από το πόσο χρόνο θα χρειαστείτε για να λύσετε τα πολλά μυστήρια και τους περίπλοκους γρίφους του παιχνιδιού.
Ανακαλύψτε τον κωδικό πρόσβασης του τερματικού, εισάγετέ τον για να συνδεθείτε στο δίκτυο και στη συνέχεια επιλέξτε “Γλωσσάριο Όρων” για να βρείτε ένα λεπτομερές λεξικό με τις λέξεις που έχετε συναντήσει μέχρι τώρα.
Οποιοσδήποτε χώρος με είναι όροι που δεν έχετε ανακαλύψει ακόμα στο Blue Prince.
Term | Definition |
---|---|
Addition | Additions are rooms that are added to the drafting pool. Most additions are removed at the end of each day. However, some are permanent, such as those found in the DESIGN STUDIO. |
Adjoining | Rooms are considered adjoined if they are connected by a door between them. |
Allowance | A set amount of gold granted at the beginning of each day. Usually left in the ENTRY HALL every morning. |
Archived Floorplan | Floorplans that are hidden from view after drafting ARCHIVES. |
Bedroom | One of the most common types of rooms, used for resting and recovering steps. |
Blackprint | Ancient floorplans from eras long past, excavated from the depths of history. |
Blessing | A blessing is a persistent benefit that lasts several days, usually awarded by a PRIEST after offering gold. |
Call It A Day | You may CALL IT A DAY at any time. This will end the current day and reset the rooms to their state. |
Checked Item | If you have drafted a CHECK COAT, you can use it to check an item. |
Color | The color of a floorplan usually indicates the type of room. |
Contraption | WORKSHOP is a useful room in which you can experiment with various items. |
Dead End | A dead end is any room lacking a second doorway. |
Dig | Occasionally, you may find piles of dirt on the estate. |
Directory | The DIRECTORY contains detailed information for players. |
Dirigiblocks | In the COMMISSARY, players may find an arcade of Dirigiblocks. |
Dirt | Occasionally, you may find piles of dirt on the estate. |
Drafting | The action of selecting a floorplan from the drafting pool. |
Drafting (Type) | Certain rooms can affect the drafting pool and its contents. |
Draft Pool | The draft pool is the total collection of currently available floorplans. |
Draw | Drawing is the initial pulling of the three floorplans from the draft pool. |
Σχετικά με το Blue Prince: 8 Συμβουλές για Αρχάριους
Αυτές οι καλύτερες συμβουλές για αρχάριους στο Blue Prince θα σας βοηθήσουν να ξεκινήσετε σωστά σε αυτό το βαθύ και περίπλοκο παιχνίδι γρίφων.
Term | Definition |
---|---|
East Wing | The East Wing rooms of the house are the nine rooms located on the eastern side. |
Entry | Certain rooms have an effect that is only triggered when you enter them. |
Estate | The Estate refers to all the explorable areas within the game. |
Exhaust | When your steps reach zero, you are exhausted and must rest. |
Experiment | From the terminal located in the LABORATORY, you can conduct various experiments. |
Floorplan | The life of every room begins as a floorplan, which is drafted into existence. |
Gems | Gems are valuable resources used by Architects to enhance their designs. |
Glossary of Terms | A feature on the NETWORK that you are now perusing. |
Gold (Coins) | Gold is the currency by which you can purchase items and upgrades. |
Green Room | Floorplans that have a green border are known as Green Rooms. |
Grounds | The outdoor area of the estate immediately surrounding the house. |
Hallway | Orange floorplans, known as Hallways, are rooms that connect other rooms. |
House | The house refers to the 45-floorplan grid of the estate. |
History | As an architect, you may wish to view the previous designs you have created. |
Inventory | The items you have collected on any given day are stored in your inventory. |
Items | Items refer both to Special Items (unique items) and regular items. |
Keys | Keys are a common resource used to open up locked locations. |
Keycard Door | Electric powered doors of reinforced steel that require a keycard to open. |
Locked | As you explore the house you will find that some doors are locked. |
Luck | We all need a bit of it… Luck determines the outcome of certain events. |
Term | Definition |
---|---|
Mechanical | These rooms are often heavy in mechanics and offer unique challenges. |
Network | Each terminal on the estate is connected to a local network called “BLACKBRIDGE”. |
Outer Room | Rooms draftable only from a door located outside the main house. |
Permanent | Most things on the estate reset from one day to the next, but some are permanent. |
Power Source | The estate’s BOILER ROOM is known as a POWER SOURCE for various rooms. |
Rank | Each row of rooms in your house makes up a rank. |
Rarity | How often a floorplan is drawn from the drafting pool. |
Redraw | Some rooms and items allow you to throw back the current selection and redraw. |
Red Room | Beware the rooms of red! They offer powerful effects but come with risks. |
Reset | Each morning, the house returns to its default state. |
Sanctum | Mount Holly’s Inner Sanctum, one of the oldest parts of the estate. |
Security Locked | Electric powered doors of reinforced steel that require a keycard to open. |
Shop | Floorplans adorned by borders of golden yellow are shops. |
Sigil | Sigils are ancient runes imbued with meaning to enhance your designs. |
Special Floorplan | These floorplans are slightly more rare and come with unique properties. |
Special Item | A special item refers to an item that is unique and has special abilities. |
Spread | When a spread occurs, items are randomly distributed among players. |
Stars | There are several ways to increase the amount of stars you can earn. |
Terminal | Mt. Holly is equipped with several state-of-the-art terminals for player use. |
Term | Definition |
---|---|
Tomorrow | Rooms that provide benefits in the future below the current day. |
Trophy | A brass distinction of genuine achievement, presented to players. |
Trunk | A small wooden chest often found in rooms, always containing items. |
Underground | Resting far beneath the estate’s foundations are hidden areas. |
Upgrade | There are a number of data disks that can be found to upgrade your abilities. |
West Path | A charming path that winds through the wooded areas of the estate. |
West Wing | The West Wing rooms of the house are the nine rooms located on the western side. |
[ Πηγή: GameRant ]